I'm 28 and in grad school for an MBA. I started my own business as a web designer/developer before that. I wanted to use Less in my projects, so I wrote Less.app. I put it up online and thought maybe 12 people would use it. Turns out, it was more popular.
People often emailed me and asked if I would create a "Sass.app" or a "CoffeeScript.app". This past summer, in lieu of doing an official MBA internship, I wrote CodeKit. It went through many revisions and I ended up rewriting large chunks of it because I wanted to add some unanticipated piece here or there. Then school started back up and I had to work in my spare time, so it's taken me a lot longer than I thought it would to get the app out the door.
I tried to create an app that would make Panic or Wil Shipley proud. I know I've fallen a bit short; there are still rough edges and missing elements. But I'm just one guy working in my spare time while going through grad school. If I waited until I was perfectly content with everything, the app would never ship. So I'm releasing CodeKit today, rough edges and all. Over time, I will iterate and improve until Wil and Cabel Sassar weep tears of joy at mere screenshots of CodeKit.
CodeKit would not be possible without the work of a great many other people. These folks often made changes to their projects simply to accommodate my app and I would have been lost without their assistance. Open the about window to see who they are and, if you use their creations, please give them some cash — they absolutely deserve it.
Since this app is targeted at developers, you might be interested in the tech behind it. CodeKit is a fully modern Cocoa application. It's built on Core Data and uses Grand Central Dispatch to do nearly everything in a threaded environment. (If you open Activity Monitor on a modern Mac, you might see CodeKit using 80+ threads as it rips through large projects!) It's written almost entirely in Objective-C, although to be extra fast I dropped down to pure C for some heavy tasks such as parsing @import statements in files. It also uses Google's V8 Javascript engine and Webkit's JavascriptCore engine to power some elements. Bottom line: this thing was written by a guy who knows Mac OS X. You can be sure it's a solid app.
The simple answer is that building CodeKit was a holy metric ton of work. I gave up a paid summer internship to take a chance on this app. CodeKit was my job. And while I certainly love and appreciate all the free software in the world, I have to make a living. When you purchase CodeKit, you're helping me pay off my student loans; I'm not trying to buy a Ferrari.
Thanks for considering CodeKit! I hope you enjoy using it as much as I enjoyed making it.